Resume
Joaquin Borovich • Senior Python Developer
Skills & Technologies
Programming Languages
Frameworks & Libraries
Industry Tools
Databases
Other Skills
Education
Degree in Systems Engineering
UTN FRBA
Buenos Aires, Argentina
Currently pursuing advanced studies in systems engineering, focusing on software architecture and distributed systems.
Degree in Philosophy & Computer Science
University of Buenos Aires
Buenos Aires, Argentina
Completed coursework in both philosophy and computer science, developing strong analytical and technical skills.
Bachelor's Degree in Informatics and Digital Media
ORT Argentina
Buenos Aires, Argentina
Foundation in computer science fundamentals, programming, and digital media technologies.
Experience
Python Developer
Collider Craftworks
Remote
Developed pipeline software for 3D art development in AAA game production, including Mortal Kombat I and other unannounced projects.
- •Built cloud-based pipeline publisher for remote asset submission and version control
- •Created facial rigging tools for MetaHumans, automating character setup processes
- •Developed Perforce library for streamlined client-server interaction
- •Built full-stack asset manager (Loader, Exporter, Importer) for unified workflow
- •Created Maya Shelf infrastructure for automated deployment of internal applications
- •Developed Unreal Engine importers for Characters and MetaHuman Heads
- •Built full-stack web application for 'The Moshpit Tournament' featuring leaderboards and character showcasing
- •Supervised software development and collaborated with rigging artists on Maya and Unreal API tools
Python Developer
Globant
Remote
Created data exploration tools using Python, Pandas, and SQL for educational institutions in the USA.
- •Developed data analysis tools enabling efficient insights into educational system data
- •Collaborated with clients on database management, data filters, and SQL Views
- •Built Python serverless functions for automated data processing
Python Developer
VFX Boat
Remote
Designed shot synchronization infrastructure for VFX artists and production coordinators in TV and film projects.
- •Built custom Nuke and Deadline tools to automate compositing tasks
- •Created cloud-based sync infrastructure for remote collaboration on major film projects
- •Enabled remote work capabilities optimizing team productivity
- •Credits: Carmel: ¿Quién Mató a María Marta? (Netflix), Corazón Loco (Patagonik), Puerta 7 (Netflix), El Robo del Siglo (Patagonik), Bronco (TNT)
Full-Stack Software Developer
Access Informatica
Buenos Aires, Argentina
Designed and developed web software for occupational medicine institutions using C#, JavaScript, and MVC framework.
- •Built proprietary software with advanced features for occupational medicine management
- •Developed full-stack solutions enabling seamless institutional operations
- •Implemented MVC architecture for scalable enterprise applications
Let's Talk
Interested in collaborating or have a project in mind? Feel free to reach out.
Get in Touch